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Object-Oriented Thinking
Designing a Server Class
The Facade and Mediator Patterns In Action
Issue: 4.6 (July/August 2006)
Author: Charles Yeomans
Article Description: No description available.
Article Length (in bytes): 5,331
Starting Page Number: 37
RBD Number: 4614
Resource File(s):
4614.sit Updated: Sunday, July 16, 2006 at 9:38 AM
4614.zip Updated: Sunday, July 16, 2006 at 9:38 AM
Related Web Link(s):
http://www.declareSub.com/
Known Limitations: None
Excerpt of article text...
I needed to implement a server as part of an application. In the initial version, I dropped a ServerSocket and an EasyTCPSocket onto a window, made the EasyTCPSocket into a control array, and implemented the events. I then wanted to replace the window with a Server class. But only in a Window can you implement events of other objects. I wanted to keep this capability in order to avoid a tangled mess of event-handling, but I didn't want to misuse a window to do so. Also, I wanted Server to be a singleton object. Here's how I did it.
Let's begin with a subclass DelegatingServerSocket of ServerSocket. To it, we add a public property EventHandler as ServerSocketEventHandler. Because we do not know who will want to handle ServerSocket events, we make ServerSocketEventHandler a class interface. Give it the following methods.
Function AddSocket(s as ServerSocket) as TCPSocket
Sub Error(s as ServerSocket, code as
Integer)
Now we implement the ServerSocket event handlers to simply call these methods.
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Article copyrighted by REALbasic Developer magazine. All rights reserved.
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