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Feature
A-OK! The Wings of Mercury
Programming the Right Stuff
Issue: 2.4 (March/April 2004)
Author: Joe Nastasi
Author Bio: Joe Nastasi is the president of Pyramid Design, a software development firm and the developers of A-OK! The Wings of Mercury and FTP Suite.
Article Description: No description available.
Article Length (in bytes): 25,411
Starting Page Number: 11
RBD Number: 2408
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Excerpt of article text...
A-OK! The Wings of Mercury
Programming the Right Stuff
by Joe Nastasi
Joe Nastasi is the president of Pyramid Design, a software development firm and the developers of A-OK! The Wings of Mercury and FTP Suite.
The first part of this postmortem (or is it postpartum?) is essentially a chronicle of the beginnings of A-OK! The Wings of Mercurcy (A-OK! WoM) through its current state of being. The current version's development has essentially been ongoing since REALbasic was commercially introduced, and I want to offer my perspective on creating and managing (and occasionally mismanaging) a huge, complex project like A-OK! WoM. The second part will finish the story and summarize the points and suggestions I'd like to offer to the REALbasic community on avoiding the mistakes I made during development.
Early Concepts
I was born during the dawn of the space age and had vivid memories of watching the last Mercury mission lift off with Gordo Cooper inside. I used to wait outside our front porch for the mail man to deliver Life magazine so I could drool over color pictures of the incredible Gemini rendezvous and space walk missions. When I found out that Apollo 8's crew had a color camera on board, I ran down the street to a relative's house so I could watch the broadcasts on their color set. Those of you who watched Neil and Buzz live will remember that the first few minutes were actually upside down because of the way the camera was mounted in the lunar module equipment bay. How many of you turned a 13 inch portable TV upside down to view it correctly? I did.
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