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Feature

PostMortem: DiscBlaze

From Cocoa to REALbasic

Issue: 2.3 (December/January 2003)
Article Description: No description available.
Article Length (in bytes): 8,764
Starting Page Number: 11
RBD Number: 2308
Resource File(s): None
Related Web Link(s):

http://www.monkeybreadsoftware.de/
http://www.mindfad.com/
http://www.radicalbreeze.com/

Known Limitations: None

Excerpt of article text...

I would like to start out by saying that I have absolutely no allegiance to any development environment. REALbasic, Cocoa (and OpenStep), VisualBasic, MFC, Java-- I've spent a considerable amount of time with them all. I suppose you could say that I like to pick the right tool for the job.

In this postmortem I am discussing the porting (or, almost more accurately, recreating) of DiscBlaze from Cocoa to REALbasic.

A little background on the original Cocoa version of DiscBlaze:

DiscBlaze first sprang to life in June of 2003 (just a few short months ago). At that time the idea was to make an incredibly easy to use CD burning program that cost less than some of the more expensive burning applications out there.

I decided to make use of Apple's DiscRecording Framework in MacOS 10.2 and to write the application in Cocoa in order to take advantage of the DiscRecordingUI Framework. This provides the system-wide user interface (most notably the "Burn Settings" sheet) for burning CDs that you find in other applications such as Disc Copy.

...End of Excerpt. Please purchase the magazine to read the full article.

Article copyrighted by REALbasic Developer magazine. All rights reserved.


 


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