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Table Of Contents

Issue 1.4 (February/March 2003)


Column
(Source Code)
A New Year for REALbasic: Thoughts from the Publisher (Page 5)
News News from the REALbasic Community (Page 6)
Review Physics for Game Developers (Page 8)
Review CFPlugin (Page 8)
Review Dock Menu Pro (Page 9)
Review UndoToolkit (Page 9)
Review Profile: AliasMultiplier (Page 10)
Review RB Source Code Printer (Page 10)
Feature Coffee Break Pro: Rewriting an application in REALbasic (Page 11)
Feature Article (Page 13)
Feature Software Marketing for Independent Developers (Page 15)
Feature Designing a User Friendly, Aqua Compliant User Interface (Page 22)
Feature Aqua Checklist: Selected items from Apple's Aqua Human Interface Guidelines and other sources (Page 26)
Column
(Databases for Real)
Fun with SQL: Creating Tables and Data (Page 27)
Column
(Beginners Column)
Welcome to the REALbasic Developer Magazine Beginner's Corner! (Page 28)
Feature Graphics Tips: All you wanted to know about graphics (Page 30)
Column
(Ask The Experts)
Article (Page 32)
Column
(Algorithms)
Hashing: Pigeonhole Your Data (Page 34)
Column
(Object-Oriented Thinking)
Article (Page 36)
Column
(Intel corner)
Resources: Resources inside your application (Page 37)
Column
(The Topographic Apprentice)
Bouncing Off The Walls: Using The Bounds3D Class (Page 38)
Column
(From Scratch)
Day 4: Saving Files (Page 40)
Column
(AppleScript)
More power to the user: Add some complexity to your verbs (Page 42)
Column
(Instant Cocoa)
Article (Page 43)
Column
(The Interface Designer)
Integumentary Customization, Part I: Using "Skins" in REALbasic Applications (Page 44)
Column
(Beyond the Limits)
There's a file in my PICT! (Page 46)

 



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