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Feature

Interview

Andrew Barry, Creator of REALbasic

Issue: 1.1 (August/September 2002)
Article Description: No description available.
Article Length (in bytes): 11,962
Starting Page Number: 14
RBD Number: 1002
Resource File(s): None
Related Web Link(s):

http://www.barrysoftware.com

Known Limitations: None

Excerpt of article text...

Interview

Andrew Barry, Creator of REALbasic

Tell us a little of your background. How did you get into programming? Were you always a Mac fan or did that come later?

I started programming approximately 23 years ago at the age of nine on my father's TRS-80. It originally came with 4k of memory.

My parents purchased me an Amiga when I was 17 -- I finally had a real computer with a C compiler -- and I taught myself C by looking at sample programs. I wrote my first true compiler that year.

But the Amiga slowly stagnated -- and I started learning to program the Mac on a friend's machine. I wrote my first program on my friend's IIci -- a mandelbrot generator -- I didn't know anything about the Toolbox, but in true Amiga fashion I figured out where the screen buffer was located, and just drew the calculated mandelbrot values directly to the screen. Wheeee!

Once I'd finally managed to afford my own Mac (the just released IIsi), I started writing my first larger scale Mac application with my friends -- we released the well received Mac shareware game "Prince of Destruction." This was followed up with a Windows version, since I was also becoming a capable Windows programmer.

...End of Excerpt. Please purchase the magazine to read the full article.

Article copyrighted by REALbasic Developer magazine. All rights reserved.


 


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